Thomas Jackson                                                                   

LinkedIn

Email

Phone | 912 401 6140

Woodstock GA, USA

Technical Skills                                                                                        

  • 3D Software: Blockbench modeling, Autodesk Inventor, Blender

  • Game Engines: Godot, Unreal(level editing tools)

  • Languages/Scripting: GDScript, MATLAB, JSON, Molang

  • Level Design: Familiar with creating levels in various programs for various game types

  • 2D Art: Procreate, Aseprite, character design                                                                   

  • Strong background in Math and Physics

Projects

Solus | Game Jam       2023

Level designer, environment artist, and lead game designer on a wave shooter with upgradable guns and abilities for a month-long game jam with friends.

Mock Valorant Map       2022

Designed the blockout for a level in UE5 with bomb defusal gameplay and abilities in mind.

Blood and Bullets | Game Jam      2022

The winning 2D hitscan entry for Mini Jam 115. Designed a hitscan system, an enemy movement designer, and multiple levels.

Work Experience

TNTgames        2019 - Present

Working with various programs to create mods, cosmetics, and worlds for the Minecraft Marketplace as an official partner. Some projects involve designing levels for a custom gamemode. Also designing interactable entities, art assets, and math based animations.

Shapescape  2015 - 2019

Worked with teams of 2-10 people to design levels for various Minecraft servers. Also designed worlds for teaching children in Minecraft Education Edition.

Education

Georgia Institute of Technology       2017 - 2022

Bachelor of Science in Aerospace Engineering

Georgia Governor’s Honors Program       2016

Visual Arts